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| Cosmetic Surgery. | ||
| These
want to behave like 3 point patches. If you want to make character with
rock jaw and other features learn from my mistake and avoid having
'curved rhombus' 4 point patches for( want of a better term) in the
jaws.
This problem was alliviated by making them as rectangular as possible .This was done by.
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| After doing this I got the image below. | ||
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| Which was much better but still had the "curved rhombus" problem as seen in the wireframe side view. What was needed was a method to produce rectangular jaw patches from start and not to force them out of other shapes and show Mr green eyed monster a thing or two.I also decided not to skimp on the patches. I could focus on low patch count when I mastered facial modeling. | ||
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Best
viewed at 1280x1024
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